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“While the obvious reactions after using the system are smiles, laughing and reminiscing, there is added therapeutic value as well,” Ms. It is also included in the monthly activity calendar to “encourage participation and sensory stimulation.” It is used in both the memory-care section for those with dementia and general assisted living. Residents can use the system whenever they like with staff assistance. Commonwealth now has one set of goggles at each of its 34 locations across the Southeast. Vice president of resident programs at Commonwealth, says she spent two months researching technology before settling on MyndVR, because it has a lot of content geared to older adults. The onset of coronavirus in 2020 had providers scrambling to find ways to ease isolation and engage residents. This includes three headsets and access to its library of VR content, among other things. MyndVR says its starter price is $6,000 a year per senior community with a two-year contract.
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Most companies sell a package including headsets, content and continuing support for an initial fee plus a monthly subscription. Rendever, of Somerville, Mass., says its VR products are in use in 250 senior homes, while Viva Vita, based in Washington, D.C., says 10 senior-care facilities are using its VR package. Other VR companies such as Rendever Inc., Viva Vita and Embodied Labs also make products for use in elder-care homes.
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The most popular genres are travel, animals and music. The company launched in 2018, according to CEOĪnd is now in more than 150 elder-care facilities in 47 states and Canada, with hundreds of titles in its library. James recently enjoyed, is one of the largest producers and aggregators of content. MyndVR, which made the Broadway VR that Mr. Neuroscientist and medical technology developer at Stanford University, who has been following the digital landscape for 35 years.Ĭompanies are springing up to package and sell VR experiences to senior-care facilities. In the 1990s, cost was a barrier with the average system weighing in at about $10,000 and 75 pounds, says
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You can hear the street noise as you sit at a cafe in Paris or sense the rocking of your gondola as you drift down the Grand Canal in Venice.Ĭheaper, more portable systems-with higher-quality audio and better resolution for older eyes-have increased access, nudging the technology into the mainstream. The goggles detect even the slightest head movement, providing a panoramic view of the new surroundings, as well as detailed physical sensations of being there. Here’s how VR works: The user chooses a destination and is quickly transported to a 360-degree digital reality through the lenses of the headset. For example, it is unclear how the gains should be attributed between effects from the “richness of detail of VR or the movement required to participate,” he says. There is still a lot of work to be done regarding VR as a therapeutic intervention for declining memory, saysĪ cognitive neuroscientist at UCSF and lead author of the study. But those who played the game on a tablet didn’t see the same results, according to the study, published in Nature in January. Those who played a specially developed VR game over a four-week period showed an improvement in long-term memory-back to a level similar to younger adults. A total of 63 assisted-living residents, with a median age of 88, participated in the study.Īnother study, from researchers at the University of California San Francisco, looked at 48 older adults with typical cognitive capabilities for their age, an average of 68.7 years old.
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The results were even more impressive when it came to perceived emotional well-being: 29.7% for the VR group reported an improvement compared with 4.8% of the TV participants, Dr. For another group who watched the same images on TV, the figure was only 14.3%, according to But over the past three years, a handful of studies have shown the technology’s positive effects on the emotional health of older adults.įor instance, one field study done in 2018 by a team at the Massachusetts Institute of Technology found that almost 39% of a group of assisted-living residents reported “better perceived overall health” after watching VR images related to travel and relaxation. Researchers say it isn’t clear yet why the technology works so well at helping seniors. Over the long term, the technology could prove useful for treating a rapidly aging population that is retiring at the rate of 10,000 a day and living longer than ever: By 2040, the life expectancy will rise to 85 from 79.4 in 2015, the Census Bureau projects. VR has gotten a big boost during the pandemic, as care-facility residents faced new restrictions on visitors and activities.